Saturday, October 27, 2012

Start of the Digital Era

Since computer imaging made its debut, the digital presence in production has increased at a fast rate.  Digital imaging has increased the output rate of 2D and 3D animations.

Disney harnessed the power of computers to quickly draw and paint in the new feature films. Later on Disney begins to utilize the power of 3D animation software for beauty and the beast to easily have a camera flow during the ballroom dance scene.

Lucasfilm begins to start building a technology team in 1979 to create computer based images for feature films. This section of Lucasfilm was used to create creatures for "The Abyss", "Terminator 2", and "Jurassic Park".  This group of people later started their own company, Pixar in 1986.

Pixar used their 3D software to help create digital images for many feature films before they were able to create the first full length feature film, "Toy Story". After "Toy Story" had great success in the box office, the door was open for digitally created films.

There is a documentary about the start of pixar going into the beginnings of computer image processes as we know them today called "The Pixar Story." This film is full of interviews from the industry leaders.

At this time I would like to apologize to my readers for forgetting to add authors and publish dates for the references to my previous post. I will be updating the references on the previous post.

References:
1.New York Times "Animation goes Digital"  Published Feb. 10th 2010. Written by Laura M. Holson
2.History of Pixar Author Unknown
3.The Pixar Story  Director: Leslie Iwerks Released: 2007

1 comment:

  1. It's surprising to me when I realize that Toy Story was the first full length digitally animated film, I remember when it came out, but I also never realized that the same concept applies to movies like Terminator 2 and Jurassic Park. Has Pixar worked solely on animated films for young audiences?

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